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Chris Cornish - Artist
“Repeat v. say or do again; happen again, recur. –n. act or instance of repeating; program broadcast again. –repeatedly adv. –repeater n. firearm that may be discharged many times without reloading. “In a virtual
environment realism becomes a pretext, only the act of game play counts.
A mime which can be started over and over again, play evolves, starts
to emulate that which has gone before. Emulation is something different
from simulation, or imitation. Emulation is the behaviour of code, the
system of replay which acts as an intersection of realization. “Through the manipulation of commercial computer games, it becomes possible to create an environment where concepts of contemporary reality are directly tested. All worldly values are erased through mediation. Even the most perfect emulation of a work of art is lacking in one element; its presence in time and space, its unique experience. Alleviation of the extraordinary strips objects of aura, of a sense of immortality, historic reverence. The art object is just like any other digital fabrication; binary code. “Art environment
turns into a stage setting for hollow warfare, a battle between ghosts.
Provoked by the loss of traditional bodily and locational references,
the participant must force presence onto their surroundings; the gallery
becomes a hall of mirrors. Weapons attempt to reassure; the separation
of the self from objects is overcome by the direct and invisible line
from weapon mouth to target, freedom obtained through the vector of the
projectile. This is the format of the existent future, a game with the
vestiges of what has been destroyed.”
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